This entry covers a couple volumes, but doesn't cover quite as many games as the last. Part of that is because I went in depth on the first appearance of the card game, but mainly it's because there's a lot of Yu-Gi-Oh at this point that isn't really about the games. Right now, my criteria for covering a non-game here is just whether I have anything interesting to say about it, and for the ones I didn't cover I don't.
( Game 7: The Scorpion and the Shoe )
( Game 8: Magic and Wizards )
( Game 9: Find the Bomb )
After this, there's the long Trial of the Mind arc, which has a lot of lore, and some interesting non-revelations about what's going on with Dark Yugi, but very few games. The first few rounds with Shadi are basically just riddles, so I'm skipping them.
( Game 10: The Bottomless Pit )
There's a one-parter and two-parter following this arc that aren't interesting for me to analyze, for different reasons. The digital pet chapter is a quick breather chapter without any real game to speak of, similar to the ending of last entry (without even a penalty game this time), and the Zombire two-parter ends with another "game" that's basically just a trap by Dark Yugi. At this point, there's been enough time for the response from the first card game two-parter to come in, and for Takahashi to really try to cash in on it.
I'll leave it here for now, since next entry starts with the first attempt to recapture the popularity of the card game two-parter, Capsule Monster Chess.
( Supplemental: Magic and Wizards )
After this, there's the long Trial of the Mind arc, which has a lot of lore, and some interesting non-revelations about what's going on with Dark Yugi, but very few games. The first few rounds with Shadi are basically just riddles, so I'm skipping them.
There's a one-parter and two-parter following this arc that aren't interesting for me to analyze, for different reasons. The digital pet chapter is a quick breather chapter without any real game to speak of, similar to the ending of last entry (without even a penalty game this time), and the Zombire two-parter ends with another "game" that's basically just a trap by Dark Yugi. At this point, there's been enough time for the response from the first card game two-parter to come in, and for Takahashi to really try to cash in on it.
I'll leave it here for now, since next entry starts with the first attempt to recapture the popularity of the card game two-parter, Capsule Monster Chess.